Zum ungewöhnlichen Egoshooter "XIII" findet man jetzt ein kleines Interview mit den Entwicklern des Spiels.
AT: Obviously the whole game mixes 3D graphics with a cartoonish animation technique. Explain a bit more about this interesting cel-shading method you're using.
D: The style is a combination of several methods: first we apply an outline on every object, character or weapon, then we have developed a specific shadow system to apply to these objects. The rendering is also created by the textures - they are all hand-made, no pictures were used. This is the basic method. Then, we had to make all the special effects and for that, we got a lot of inspiration from comics.
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Interview Quelle: BU