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UnrealEngine
| Tribes: Vengeance Interview
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22.07.2003 |
text (short) Diesmal unterhielt sich GamersDepot mit Tony Oakden und Michael Johnston von Irrational Games über den heiß erwarteten Multiplayertitel:quote: GD: How will the single player campaign effect the multiplayer side of the game?
Tony: Well if you mean what carry over there is between single player and multiplayer then all the equipment in multiplayer is used in the single player campaign. I think there may be a few minor assets which are single player only but they really are only specific to the story telling side of the single player game. Exactly the same physics system is used in both games. In short as many gameplay systems as possible are common to both games. |
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related links:
zum Interview Quelle: VE3D.com |
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