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Mods
| DA2 Beta 1.1 am 31.10.?
|
lara |
18.10.2005 |
text (short) Das Team Rund um Defence Alliance 2 arbeitet schon wieder fleissig an der nächsten Version (Details siehe auch SHOW MORE). Bisher wird der 31. Oktober 2005 als wahrscheinlicher Veröffentlichungstermin genannt!
text (long)
quote: Totally recoded weapons code to fix all problems with weapons.
Concepted new HUD, code will start soon. More info soon.
DA2-Classic-Ruins fixed some missing packages, shortened a lot the map so attackers can have a better chance.
Turrets will now alarm a sound once they are about to get destroyed warn you.
DA2-Triumph fixed tower blocking volumes for rockets to pass through.
DA2-Triumph2 fixed tower blocking volumes for rockets to pass through.
Increased by a very small amount the delay a grenade needs to explode.
Update in DA2-Blackgold map, put a tree in front of oil pump to avoid guided rocket kill. You can still do it but needs more skill.
Update in DA2-Blackgold map, attackers have more spawns on the left and they spawn closer so they dont have to walk so much time.
Update in most maps, NoTurretZones in special places to avoid turret spamming.
Update DA2-Triumph map, blocked way to get beside the bridge, avoids bottlenecks.
Update DA2-Triumph2 map, artillery gets disabled after first objective.
A9SMG (AntiArmor alt weapon) gets a recoil fix.
Medic shotty, reduced recoil.
Rocket launcher turret damage multiplier increased SLIGHTLY.
Turrets will now have limited ammo, mechs must refill.
More objective types for community mappers provided.
NEW: Map DA2-Classic-Egypt by FluXs - pics soon
NEW: Map DA2-Siege by Nick (creator of DA2-LastHope/Refinery) - pics soon
NEW: Bloody death skins will show up once there is a blood splat created on your death (e.g grenade explosion). Nice touch in atmosphere.
NEW: EMP Grenade, disables a turret for a short period of time. We have not decided which class/classes will get it.
NEW: Custom Music for all maps. |
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