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| UT 2003 Betapatch 2197
|
JeDiDrAko |
13.02.2003 |
text (short) Epic kann es nicht lassen:
So ist heute wieder ein neuer Patch mit einigen Bugfixes und Änderungen zu Unreal Tournament 2003 erschienen. Dieser trägt die Versionsnummer 2197 und behebt unter anderem einige Bugs beim Demo abspielen. Interessant für Serveradmins ist außerdem eine Überarbeitung des Webadmins.
Alle Änderungen des Patches gibts unter show more.
text (long) Changes from 2195 include:
- allow players to join chosen team even if its filled with bots
- added viewed player name to first person HUD when spectating
- fixed client-side demo playback jerkiness
- Made minigun and link "lock-down" effect configurable (server-side). To
change the effect,
you will need to add the following lines to your UT2003.ini file, in the
[xGame.xDeathmatch] section:
MinigunLockDownFactor=1.0
LinkLockDownFactor=1.0
The default is 1.0. A value of 0 = no momentum imparted, so no lockdown.
This is visible in the game rules (in the server browser, or when pressing
F2).
- added ability to turn off translocator switching back to previous weapon
if fire is pressed while alt-fire still held down.
To change, add the following section to your user.ini file:
[XWeapons.Translauncher]
bPrevWeaponSwitch=false
Webadmin:
- Removed config keyword from QueryHandlers variable declaration
- Added server name to browser title bar in webadmin
- Fixed CurrentGame maplist select not auto-selecting the currently playing
map in webadmin
- Fixed mutator sorting on Mutators page in webadmin
- Added more support for skinning webadmin
- Fixed sorting on Player List page
- Fixed Player List page display for specs
- Added support for banning/unbanning by ID to webadmin (hash appears in
Player List & Banned IPs)
- Fixed display problem with mutators that do not have configured groups
- Added checks to IPPlayer page for invalid IP addresses in ban list
- Completed localization support for webadmin
- Added security level listing to Rules/Settings pages (master admin will
see associated security level for each setting)
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