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Mods
| Fraghouse Invasion 1.2
|
Dreadnought |
31.10.2003 |
text (short) Nun wurde Version 1.2 von der Fraghouse Invasion-Mod, welcher den Invasion-Mode von UT2003 modifiziert, veröffentlicht.
Der Download kommt in einer Größe von 8,23MB daher.
Folgende Änderungen und Fixes sind enthalten:quote: Translocator switch bug fixed - when you tried to change weapon with the mouse scroll or by using NextWeapon/PrevWeapon, it would not change. This has been fixed.
Rust grenade now has a greater radius of splash damage.
Big, fat nalicows added to Nalicow Invasion. You now have three types - Regular, medium speed, medium damage; Small, fast speed, less damage; Fat, slow speed, normal damage.
You now begin with 500 health instead of 300.
You can now get up to 400 shield points online.
Added the FHI.u weapons to the .int file - the weapons will now work with [-will-]'s awesome WeaponStuff mutator.
All the maps have been revamped. We've learnt our lesson as far as scaling terrain textures go, so the maps will look much more pleasing to the eye now! I've also noticed an increase in fps for those of you with lower-end computers.
More Protection Vest powerups have been added to the maps to make the game a bit easier - it's quite tough online with 3-4 people.
Removed those god-awful Boombags that shot rockets at you. I don't know how they remained in the monster list, but they're very annoying, so I ditched them. They're still in the pack though - FHI.Boombag for those of you interested |
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related links:
Download@BU.comDownload@uX |
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