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Mods
| Atlantis IR 9
|
Doomh |
13.10.2003 |
text (short)
Von der Atlantis: Fight For Earth - Mod wurde nun ein neuer IR an die Betatester verschickt. Neben den Veränderungen, die ihr unter Show more findet, gibt es auch satte 21 neue Screenshots zu bewundern.
text (long) Internal Release 9A Changelog:
Bug Fixes:
> fix: reloading again while already reloading fixed.
> fix: reload times fixed.
> fix: PulseGun autofiring when charge anim ended fixed.
> fix: PulseGun charge firemode multiple bugs fixed.
> fix: Activation bar not working in netgame fixed.
> fix: Objective's interactions not working in netgame fixed.
> fix: Team selection menu several bugs fixed !
> fix: Capture objective messages fixed.
Improvements:
> Hud design elements redone.
> Hud Digits improved.
> Trident AltFire: shoot primary projectile when low ammo.
> Atlantean weapons projectile's offsets.
> PulseGun and Human Knife positions improved.
> P36 and Mkv1 pickup and Third person models.
New Features:
> Add PickupQuery client messages.
> New weapon: GRFN Mkv1 handgun.
> New weapon: GRFN P36 rifle.
> Adding new font.
> ShockGun firemodes.
> PulseGun charged fire and effects.
> New Activation Objective.
> Match Timer on HUD.
> Atlantean weapon icons added.
> Human weapons 3rd view muzzleflashes and firing light effects.
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related links:
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