news |
SplinterCell |
community |
gallery |
filewizard |
links |
staff |
|
|
|
|
news
|
|
News
| Chatlog SC-Entwicklerchat
|
schwenker |
18.02.2003 |
text (short) So schnell kanns gehn ... kaum ist das Interview vorbei gibts auch schon den Chatlog bei uns zum Nachlesen ... viel Spaß (unbedingt nachlesen - es lohnt sich ! ).
Einen kleinen Auszug findet ihr übrigens unter "show more", den ganzen Chatlog wie gesagt über den Link unter bzw rechts neben der News !
text (long) Auszug :
[18:17] <ubi_cartrix> (SpiritKnight): Can I play the game also with shooting everyone? Is it possible?
[18:18] <Ubi_Mathieu> Hmmm. you will most likely run out of ammo if you do that, unless you're a very skilled player. You better save your ammo to shoot out lights.
[18:19] <ubi_cartrix> (daranz): Are we gonna get level editors, like UnrealEd, since the game is based on unreal engine?
[18:19] <Ubi_Mathieu> No, the upgrade we've made on the technology is not publishable at this point.
[18:28] <ubi_cartrix> (daranz): Why can't we connect to used sticky cam after disconnecting form it, and before picking it up?
[18:29] <Ubi_Mathieu> This is a design choice, but also a technical restriction.
[ back to the news ] |
related links:
ChatlogUbisoft.de |
comments |
|
|
comment error
|
|
you have to be registered and loged in to write comments. if you lost your password click here.
|
|