Gamespot.com hat ein Interview mit Michael Johnston von Irrational Games und Alex "Marweas" Rodberg von Vivendi Universal Games Northwes tonline gestellt. Natürlich dreht sich alles um (Starsiege) Tribes 3: Vengeance. Lest selbst den Auszug unter SHOW MORE.
How far along is the game at this point, or is that even a fair question? It seems like Tribes: Vengeance is practically being developed as two separate games. So we'll ask, how far along is the game's single-player mode, and how far along is multiplayer? What aspects of the game are the team members working on now?
Michael Johnston: Tribes: Vengeance is about 65 percent complete, which means we're on target for a release in Q4 2004. Although the game does feature plenty of single-player and multiplayer content, a great deal of the content and code is shared. For example, all of the player models and map assets are the same in the single-player and multiplayer games. All of the weapons, equipment, vehicles, and physics are also the same. This is deliberate. One of the goals of the single-player experience is to ease players into the multiplayer experience by gradually teaching them about the game in an interesting, story-driven way.
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