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UnrealEngine  Tribes III Interview   lara 11.10.2003
text (short)
Gamespot.com hat ein Interview mit Michael Johnston von Irrational Games und Alex "Marweas" Rodberg von Vivendi Universal Games Northwes tonline gestellt. Natürlich dreht sich alles um (Starsiege) Tribes 3: Vengeance. Lest selbst den Auszug unter SHOW MORE.

text (long)
How far along is the game at this point, or is that even a fair question? It seems like Tribes: Vengeance is practically being developed as two separate games. So we'll ask, how far along is the game's single-player mode, and how far along is multiplayer? What aspects of the game are the team members working on now?

Michael Johnston: Tribes: Vengeance is about 65 percent complete, which means we're on target for a release in Q4 2004. Although the game does feature plenty of single-player and multiplayer content, a great deal of the content and code is shared. For example, all of the player models and map assets are the same in the single-player and multiplayer games. All of the weapons, equipment, vehicles, and physics are also the same. This is deliberate. One of the goals of the single-player experience is to ease players into the multiplayer experience by gradually teaching them about the game in an interesting, story-driven way.

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