-No more shield around ship when entering a level with a shieldbelt.
-Ship no longer uses existing armor when taking damage.
-Friendly fire damage reduced depending on difficulty level. (no damage in easy, all in unreal)
-Ship doesn't reset health (i.e. health in np20 will be what it was at end of np19part2)
-Dynamic Lighting warning message added. -Added sound notifictions to Chico Marine (Heavy Trooper) Player Model.
-Fixed difficulty being reset to Medium in custom ONP maps and Monster Smash.
-Fixed CodeConsole in netplay (i.e. can now get past np22).
-Ammo will be no less than default (in the weapon) when going to a new level in co-op.
-To appease custom mappers, added krall and krall elite followers. (Note that bsleeping is now a byte. you can use numbers to specify the sleep animation).
-Start in np02davidm now works in co-op.