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 news

Mods  Infos über Third Reich 1.1   JeDiDrAko 26.11.2002
text (short)
Von der Unreal Tournament Mod "The Third Reich" ist heute eine ausführliche Liste der Verbesserungen für die kommenden Version 1.1 erschienen.
Neben Bugfixes beinhaltet sie natürlich auch viele Gameplayverbesserungen.
Die komplette Liste gibt es natürlich unter show more

text (long)
Things added/fixed/tweaked:

Fixed an accesed none in the Steilhandgranate code.
Fixed an accessed none in some of the grenade animations
Fixed Server lock bug
Tweaked the damage on the STG (it was WAY too weak before)
Changed/improved hip firing system - greatly increased recoil when firing in hip mode as well as decreased accuracy.
Changed/improved aim mode system - guns move closer to your face now
Breathing now causes more view shake while standing, larger difference between standing, crouching, and prone.
Having damaged arms now causes more view shake
Added new airplane, the Ju87 Stuka (Thanks for the model Threedzone)
Fixed a bug where trigger open timed movers didn't reset (particularly annoying on longest day or navarone when doors would not open in the second round.)
Player is no longer able to jog or run and use aim mode while firing automatic weapons.
Added the ü to SS-Schütze and Scharfschütze
Increased bleeding speed. (You actually might need to bandage now)
grenades drop out of your hands when you die, exploding if they are already primed
Fixed a bunch of accessed nones in the intor and scoreboard
scoreboard tweak, location text position fixed
New grenade explosion effects
New/Improved bullet hit effects(puffs)
New explosion effect for airplane bombs
Implemented the server browser speed up

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