[ 6 / 25 users online ] - Mittwoch, 30. März 2016 - 16:33 
unrealEXTREME.de
» Home / Startseite
» Alte Startseite
» Forum
 
» Misc. / UX-Base
» Clans/Szene
» Unreal
» Unreal Tournament
» Unreal Tournament 2003
» Unreal Tournament 2004
» Unreal 2
» America's Army
» Devastation
» DukeNukem Forever
» Deus Ex 1/2
» Men of Valor
» Rune
» RS: Raven Shield
» Splinter Cell
» Tribes 3: Vengeance
» Tactical Operations
» XIII
 
login
    username:
    
    password:
    
 
    
 
lost password ?
register ?


latest news 
04.05: UT: The Chosen One...
11.11: Unreal: Battle for N...
01.10: Fusion of Time...
08.05: Infiltration Weapons...
16.04: Lost Secrets of Na P...

vote 

there is currently no vote running...

Werbung 


Partner 

unrealLegacy.de - Unreal Tournament 3 und mehr...



wayFINDER.de - Das SpieleSeitenVerzeichnis von Gamern fuer Gamer...

TO-Nation.de/com...



Bungie.de - Halo Universe

OpenLeague.de


Link us ;)) 

unrealEXTREME.de



 
news 
 » news
 » archive

UT 
 » Engine
 » Maps
 » Multiplayer
 » Singleplayer
 » Story
 » Waffen
 » FAQ

community 
 » clanList
 » forum
 » guestbook
 » userlist
 » server

gallery 
 » overview
 » statistics

filewizard 
 » fileBASE
 » Unreal Tournament

links 
 » Unreal Tournament

staff 
 » impressum
 » datenschutz
 » contact

 


 news

Mods  Strike Force 1.80 Chanlog   Morfeus 03.11.2002
text (short)
Die Seite zur Strike Force Mod ist zwar noch nicht wieder da. Aber es gibt im neuen Strike Force Forum ein Log zur entstehenden Version1.80. Den Log findet ihr unter show more. SF Fans finden noch mehr Info im SF Forum.

text (long)
quote:
- Walking|jump cant be used to override Pulse limit
- Damage is not affected by bHardcoremode any more
- Fixed cheat where you could enter "console commands" and adjust online specs
- Flash nades last longer & have higher radius
- Wall hit effect reduced in size
- Bullets have smoke effect again
- Wall hits have new spark effect
- Bulletholes smaller
- Smoke smaller after Wallhit
- Scope does more wobble. Wobbles faster if moving
- Shotgun shoots slower now
- Jumpdelay in to limit bunny hop
- Shellshock from Nades/Claymores should be in again without Pure
- aimdot color is remembered correctly now
- Widowmaker shoots a little slower
- mac 10 toned down
- fixed the widowmaker 2x zoom on start
- Worked on smoke grenades for better fps
- Size of aimdot changeable via slider in Options
- Go into aim mode while firing
- Heartbeat should be going down a littler faster while resting (about 2 BPM every 2 secs)
- no static vertical recoil anymore. Added little Random effect so that norecoil keybind isnt that effective anymore
- Updated weaponstats. 50% less damage due to the bhardcoremode Bugfix
- Inventory should reopen now if closed by error (as long as equipmenttime is running)
- weapon goes to unaimed state when jumping
- Trainging maps removed

Changed locational Damage :
Headshot : sniper only
Torsoshot: normal damage (Sniper 1shot kill)
Arms : 50% Damage (Sniper takes 2 shots)
Legs : 40% Damage (Sniper takes 2 shots) Speed is a little affected the less legs you have the slower you get)

Changed Characterstats :
- Xin and JimLee have 85 HP and 260 GroundSpeed
- Crusader and MrAnarchy have 115 HP and 220 Groundspeed
- all other 100 HP and 245 Groundspeed



[ back to the news ]
related links:
  • Foren Thread @ SF
  • SF HP
  • comments


     comment error

    you have to be registered and loged in to write comments. if you lost your password click here.