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Mods
| Godz 1.23 veröffentlicht
|
JeDiDrAko |
12.10.2002 |
text (short) Auch wenn UT 2k3 schon eine Weile draußen ist, so hindert das die meisten Mod-Teams nicht daran, ihre Arbeit für Unreal Tournament zu vollenden.
Als gutes Beispiel hat das Team rund um die Modifikation "Godz" eine neue Version veröffentlicht. Diese beinhaltet viele neue Verbesserungen und Neuigkeiten, welche ihr unter show more findet.
text (long) Falling Damage has been turned off
New character advancement system
New Fighter: Overguard
Players above stage 2 can cause a bolt to reflect when they hit it
New Rift character
Easier to bat away incoming projectiles
Lowered cost of seraph's halo
Seraph's Halo has been improved!
Seraph's halo returns full Qi if owner catches it.
When Toshiro's Tether Strikes a God, the victim can be tethered (like a
ragdoll)
Raised Cost of Toshiro's Tether Beam
When gods are soaring, they can fly through tight places
When the player holds the burst key while firing a beam, the beam grows
larger
New special effects
When a god's shield is hit by an HBomb/Qi Ball, they are carried with
the bolt
Improved Bot AI
Changed Saurian's Frostbite into a Seeking attack
More Qi is accumulated during recharging
Issues Fixed since 115:
Players can tether stationary objects (like a portal)
After deselecting the spectator option, a fighter must be selected
If BURST key is held while firing a beam, the collision also widens
(easier to hit opponents)
GODZ now starts at the 'main menu screen'
Bot Configuration Button is easier to select
[ back to the news ] |
related links:
Download Update Patch@uxDownload Fullversion@uxGodz |
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