[ 3 / 29 users online ] - Mittwoch, 30. März 2016 - 17:24 
unrealEXTREME.de
» Home / Startseite
» Alte Startseite
» Forum
 
» Misc. / UX-Base
» Clans/Szene
» Unreal
» Unreal Tournament
» Unreal Tournament 2003
» Unreal Tournament 2004
» Unreal 2
» America's Army
» Devastation
» DukeNukem Forever
» Deus Ex 1/2
» Men of Valor
» Rune
» RS: Raven Shield
» Splinter Cell
» Tribes 3: Vengeance
» Tactical Operations
» XIII
 
login
    username:
    
    password:
    
 
    
 
lost password ?
register ?


latest news 
09.10: Demo bald!!!...
02.09: UT3 Preview...
01.09: UT2004: Special Unit...
31.08: UT3 Video Teil 2...
31.08: Mark Rein Interview...

vote 

Was habt ihr für Erwartungen von UT2007?

Grafik
28.57%

Waffenvielfalt
28.57%

Neue Charaktere
0%

Neue Spielmodis
28.57%

Keine!
14.29%

register / login first

Werbung 


Partner 

unrealLegacy.de - Unreal Tournament 3 und mehr...



wayFINDER.de - Das SpieleSeitenVerzeichnis von Gamern fuer Gamer...

TO-Nation.de/com...



Bungie.de - Halo Universe

OpenLeague.de


Link us ;)) 

unrealEXTREME.de



 
news 
 » news
 » archive

UT2004 
 » Fahrzeuge
 » Gametypes
 » Gegenstände
 » Maps
 » Mods
 » Waffen
 » FAQ

community 
 » clanList
 » forum
 » guestbook
 » userlist
 » server

gallery 
 » overview
 » statistics

filewizard 
 » fileBASE
 » UT2004

links 
 » UT2004

staff 
 » impressum
 » datenschutz
 » contact

 


 news

Mods  Deathball Beta 1.4c ist da!   JeDiDrAko 23.01.2003
text (short)
.Von der populären Mod Deathball wurde gestern die neue Betaversion 1.4c veröffentlicht. In dieser wurde unter anderem der Shooting Bug (fast) komplett behoben.
Feedback ist entweder im Deathball-Forum oder direkt an mailto:davidm@deathball.net erwünscht.
Außerdem gibt es unter show more die ausführliche (lange) Liste der Verbesserungen.

text (long)
quote:
V1.4c-beta
Gameplay:
-Banana-mode added. Press 'next/previous weapon' 1 time while powering up a shot to bend it right or left. Don't overuse this, only when necessary.
-Shootbug pretty much fixed (happens less).
-Hammer bug (no damage) seemed to be part of the shootbug and is a little fixed too.
//-Added a "bug" exec (you can bind to key), that will (in theory) just bounce the ball slightly in front of you so you can pick it up, or give to someone else, then tell everyone on server you had bug...
You are only allowed to call bug twice during a connect (after 2 times, you must reconnect).

//Keeper:
-As long as he is inside penalty box, he's keeper. Once he leaves, next player to enter keeper box becomes keeper.
-Keeper timer extended to penalty zone and whole team.
Advantages:
-Keeper moves faster and jumps higher within the entire penaltyzone
-Keeper must move outside the penaltyzone to stop the "Ball held too long counter". He doesn't become keeper again until he enters Keeperzone again, which means trying to abuse this timer is a big risk.
Disadvantages:
-Solo attackers have to deal with an invulnerable & fast keeper in a much larger area.
-Keeper now jumps as high as he should when he spawns as keeper.

Other:
-Radar now fixed for ball and players that cannot be seen (like players behind a wall in DB-Chill).
-Changed beacon text, no more problems to read a name.
//-Added m/s (speed) to scoring text. So you can see how fast your shot was.
//-Added a text to the scoring when you volley.


[ back to the news ]
related links:
  • Download DB 1.4c
  • Deathball
  • comments


     comment error

    you have to be registered and loged in to write comments. if you lost your password click here.