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Mods
| Strike Force v4.0 Patch Info
|
lara |
02.09.2006 |
text (short) Auch bei Strike Force arbeitet man z. Z. an einem Patch. Welcher dann folgende neue Features haben soll:
quote: - New inventory selection, old style inventory that UT:SF players will recognize
- Inventoryboxes to go and make selections from
- Weight system
- Default weapon layout for all characters with possibility to save new ones
- New gametype called Capture
- New and reworked sounds
- New radar system for Capture mode |
Weiter geht es unter SHOW MORE.
text (long)
quote: - Eleven new weapons to select
- Flashgrenade
- New hitzones and damage
- New animations for nade throwing
- Sniper bugs fixed
- More recoil added
- Taunt animations
- New design on some interfaces
- Kickvote
- Penetration reworked: Damage reduction depending on wallthickness and staticmeshes
- Speed is no longer depending on weapon in hand
- New sniper scopes (also includes bright fix)
- Throw and pickup weapons
- Dropping weapon when dying
- Switching between primary and secondary weapon with a button
- Knife on own button
- New mapvote, will show a preview of the map now
- New Maps "News about this will come soon"
- Reworked character textures for terror side |
[ back to the news ] |
related links:
Strike Force |
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