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Mods
| Strike Force Patch in Arbeit
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lara |
24.08.2006 |
text (short) Zum Mod Strike Force befindet sich ein Patch zur Version 4.0 in Arbeit. Die momentane Changelist findet ihr unter SHOW MORE.
text (long)
quote: New inventory selection, old style inventory that UT:SF players will recognize
Inventoryboxes to go and make selections from
Weight system
Default weapon layout for all characters with possibility to save new ones
New gametype called Capture
New and reworked sounds
New radar system for Capture mode
Eleven new weapons to select
Flashgrenade
New hitzones and damage
New animations for nade throwing
Sniper bugs fixed
More recoil added
Taunt animations
New design on some interfaces
Kickvote
Penetration reworked: Damage reduction depending on wallthickness and staticmeshes
Speed is no longer depending on weapon in hand
New sniper scopes (also includes bright fix)
Throw and pickup weapons
Dropping weapon when dying
Switching between primary and secondary weapon with a button
Knife on own button
New mapvote - will show a preview of the map now
New Maps - additional information "soon"
Reworked character textures for terror side
ALOT of smaller fixes - too much to list |
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related links:
Strike Force |
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