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Mods
| Ballistic Weapons 1.7 bald!
|
lara |
26.04.2006 |
text (short) In Kürze soll es eine neue Version von Ballistic Weapons geben. Unter SHOW MORE findet ihr schon mal den CHANGELOG.
text (long)
quote: Added Ballistic options menu
Increased A73 ammo amount
Bullets now go through walls
Permanent impact mark option added
Can now pickup M50 camera with "Use"
Crosshair recoil slider added
Lasersight redone and improved
Reloading after putdown on clients fixed
Scope not pitching on clients fixed
Smoke FX fixed
FP9 laser opacity changed down
New Crosshair menu added, to tweak all crosshair settings and much more
New crossahairs added
Weapon swapping added to ballistic mutator
Particle and Decal textures changed to improve performance
Option for no weapon chaos when Jumping/Sprinting
Added player and vehicle damage sliders
Slow gametype and mutator loading fixed
Added Permanent Blood option
Fixed behind view no pitch bug
Added view aim scaler
Added view recoil scaler
Added iron sights
Fixed reload after putdown bug
Fixed vehicle blood bug
New M50 anim
Added dark skins option
Added Ballistic effects detail option
Added weapon texture detail option
M50 Cam now retains zoom level and LCD shows cam zoom
Shortened fp9 detonate all safety time
Added chaos/inaccuracy scale slider
Added recoil scale slider
Added cocking button
Iron sights and sight key added to core
Scopes added to core and improved
Fireing adds chaos and reaims
Fixed spawning with melee weapon issue
Adjusted A42 ammo properties
Added no drunk scope option
Gametype long load time bug fixed.
Railgun thermal view improved and flare removed
Grenade explode delay issue fixed |
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related links:
Ballistic Weapons |
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