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Mods
| Red Orchestra Interview
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Dreadnought |
23.11.2003 |
text (short) Wie angekündigt fand heute der Red Sunday statt. Passend dazu haben sich BeyondUnreal.com einige Leute vom Mod-Team geschnappt und sie so richtig ausgefragt:quote: What is in store for version 1.2?
Jeremy:
A lot. Well, the entire team thinks that the mod has a lot of room for improvement, and as a whole we decided it was very important to start working on the mod's gameplay and start introducing new juicy features that the gaming community will crave. Our latest effort has been to try and make the mod easier and more fun to play, without losing realism and the overall feeling that you are in the pit of an escalating conflict between two superpowers. So, we found ourselves making the maps more playable by optimization, and also making them more balanced and functional. Aside from making the other maps look and play better, we've also worked on creating new maps to add to the others. You will hopefully see 3-6 new maps in 1.2, all of which are in totally new and unique environments. You will also see 13 new characters featuring the German Splinter camouflage tunic and the Russian padded jackets used in the colder weather. You will also hopefully see a few new weapons and even possible artillery, and other goodies and changes and bug fixes in the 1.2 release. Almost forgot to add that we've got all new incredible weapon and ambience sounds |
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related links:
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