news |
UT2004 |
community |
gallery |
filewizard |
links |
staff |
|
|
|
|
news
|
|
Mods
| Pain2k3 Version a6
|
Doomh |
03.08.2003 |
text (short) Von der Mod Pain2k3 ist nun die neues Version a6 erschienen:
quote: Number of mines you can have out at once has been limited.
Mines are neutralized when their owner dies.
New mine neutralizer.
Projectiles can blow up mines (used to be only instant hit weapons could).
Railgun thermal scope heat detection is much better looking thanks to some vital information provided by Kangus.
Team mates are now black and outlined in teal on the thermal scope.
EGun now does 15 instead of 30 damage.
EGun has a completely new secondary fire.
EGun no longer actively seeks team mates.
Nuker's been totally revamped (see description above for new cloaking instructions).
Pain2K3 mutators are now in the format of "Pain2K3: Mutator Name" so they'll be easy to find in the mutator list.
Noggin Goblins mutator added.
Spontaneous Combustion mutator added.
D12a primary accuracy decreases more slowly and is reset after a briefer pause.
Bot desirability and default priority of weapons tweaked a bit.
Railgun now treated as a super weapon (always has to respawn, longer respawn time).
Nuker no longer treated as a super weapon.
New weapons added:
-Drugger
-Shoulder Cannon
First Pain2K3 powerups added:
-psycho-kinetic powers
-cybernetic legs
-foot-mounted rockets
A few other minor changes. |
[ back to the news ] |
related links:
WoDDownload |
comments |
|
|
comment error
|
|
you have to be registered and loged in to write comments. if you lost your password click here.
|
|