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 news

Mods  Excessive Overkill v2   lara 12.06.2003
text (short)
Excessive Overkill v2Ihr mögt die UT 2003 Waffen, aber irgendwie fehlt euch der gewisse "Rums"? Dann ist der Mod Excessive Overkill, von dem nun die Version 2 angekündigt wurde, genau das richtige. Rechts schon mal einer der Previewscreenshots und unter SHOW MORE eine Liste der Features.

text (long)
quote:
Game
New Excessive MOD Menu
Decreased PlayerSpeed slightly *
Default Gravity back from 85% Gravity *
Fixed Health Kegs - allowing for health up to maxHealth *
Add support for new Epic Gametypes * (1/3)
Add Excessive Seekers Gametype
Add custom crosshair support *
Adrenaline
Slower Adrenaline Award by excessive *
New combo move: Random Teleport *
Fix health Regeneration Combo move only charging to 200 and increase rate of recharge *
More gibs
Weapons
Translocator
Configurable TransExplosion on/off
Lower Volume on TransExplosion *
Increase speed slightly *
Shield Gun
Decrease shield Jumping strength *
Increase shield effectiveness - add fx
Fix Charge fx - (not charging in sync with weapon)
Assault Rifle
Add Tracer Rounds
Increase accuracy *
Toggle from bouncy grenades or explode on impact grenades *
By reselecting weapon, or binding another key
Bio Rifle
Increase damage *
Increase bio glob life (3 seconds)*
Shock Rifle
Increase damage on Primary Fire / Decrease fire rate *
Secondary 3 Pulse fire *
Added another fireMode (hold both mouse buttons) *
Minigun
Increase primary fire damage *
Add sounds for explosions on secondary fire *
Increase player push on secondary fire *
Decrease secondary hurtRadius damage *
LinkGun
Decrease link beam range
Add Link beam explosion hit sounds *
decrease Link Projecitle momentum on victim *
increase Link Projecitle momentum on self *
Posslibly increase # of projectiles spawned
Flak Cannon
Concentrate primary fire more and increase fire rate *
Increase damage on secondary and get more randomness on the 3 spawning shells *
Rocket Launcher
Possible IR toggle (instead of autofire, you could select instant fire...fire as fast as you can press
Fix rocket Launch (not straight up while running forward) *
Sniper Rifle
Increase headshot radius *
More arcs with more damage *
Redeemer
Spawn drunken rockets on impact as initially planned *
Ion Cannon
Fix plasma balls not being destroyed when they hit a wall *
Flame Thrower
Add it to the arsenal but making it possible to disable as well


[ back to the news ]
related links:
  • Excessive Overkill
  • Quelle BU.com
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