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Mods
| Neue Marble Madness 2003 Beta Version!
|
lara |
06.06.2003 |
text (short) Es gibt eine neue Beta Version des Mods Marble Madness 2003. Wenn ihr Kultspiele liebt und ab und zu auch mal Pac Man und Co zock, dann ist der Mod Marble Madness 2003 bestimmt was für euch.
Den Chanlog der neuen Version gibt es unter >>show more<<.
text (long)
quote: New/Updated Features:
bClassicCameraMode added - Located in MMLevelInfo. Set this to true to prevent a player from rotating/zooming the camera. Only suggested for classic-style single player maps.
ClassicCameraZoom - Located in MMLevelInfo. This is the distance the camera will be locked at if bClassicCameraMode is set to True.
Classic goal texture back in MMTextures and now set as the default and preferred goal texture.
MMLevelInfo.FirstMapInPackName - Set this to the first map in your map pack to prevent it from loading MMS-Level01 when you die. I have a tutorial ready explaining how to set up a map pack.
Improved spawn point for AI marbles - I have a tutorial ready explaining how to add AI marbles to your single player levels.
MMPlayerStart - replaces the regular PlayerStart so the marble now spawns on the ground instead of slightly above it.
New heat tile textures - There are now 4 different textures for 4 different levels of heat.
Tornado single player entity - Looks cool, moves cool, and will throw your marble around like nobody's business if you get within range
Fixes:
Karma GPF fixed
Marbles no longer spawn from the same location every time in multiplayer
Camera rotates to spawn point's rotation when respawning in mutliplayer
MMSafePoint volume fixed so the Marble now spawns on the ground instead of slightly above it
Lighting improved in several maps
Fixed "exploit" in MMT-Rampture
Architectural/style fixed in MMT-RubiX
Fixed player starts in all MMT maps |
[ back to the news ] |
related links:
Download UMOD@uXDownload NON UMOD@uXMarble Madness 2003 |
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