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Mods
| Greed 3.0
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Doomh |
16.04.2003 |
text (short) Von der Mod Greed ist nun die Version 3.0 erschienen. Hier das Changelog:
quote: -Added: The Singularity Cannon now deforms terrain, courtesy of Epic's new PokeTerrain function. (Requires version 2223 or later of UT2003)
-Improved: Bandwidth and CPU use of the Singularity Cannon's effects on dedicated servers.
-Added: Mutator "[Greed] Treasure Hunt" - Players don't drop key items when they don't have any and instead you must find treasure chests to collect them.
-Added: Game settings can now be modified in WebAdmin. (NOTE: To properly set up maps in WebAdmin you need version 2223 or later of UT2003)
-Fixed: Key items in a Singularity that hit the ground due to the Singularity's pull effect would stop moving.
-Fixed: Bots were often ignoring key items dropped by people killed by another team. |
Weiter geht es unter SHOW MORE.
text (long)
quote: -Changed: A Singularity now shoots lightning at projectiles and blows them up.
-Improved: Bots will now attempt to cover in front of the leader instead of behind him where they did no good.
-Improved: Bots on the offensive protect their leader better when he's trying to score.
-Improved: Bot leaders are more cautious when getting close to the drop point for a score.
-Mostly Fixed: Laggy key item movement.
-Added: New key item - Cookie
-Added: Mutator "[Greed] Key Camouflage" - New adrenaline combo that makes the user look like a key item (yes, bots use it and can fall for it too).
-Fixed: A long standing bug that made the Min Seperation option nearly useless.
-Fixed: Bots were "forgetting" "Cover Me" orders.
-Changed: Greedy players can no longer throw key items.
-Fixed: Very rare situation where bots would not set their leader properly. |
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related links:
Downloads@uXGreed HP |
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