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 news

Mods  Greed 2.3   Doomh 07.03.2003
text (short)
Mysterial hat Version 2.3 seiner UT2k3 - Mod Greed veröffentlicht. In dieser Mod bekommt ihr keine Punkte für die Fraggs die ihr macht, sondern ihr müsst Ringe aufheben, die gefraggte Gegner fallenlassen, um zu Punkten. Je mehr Ringe ihr halten könnt, um so mehr Punkte bekommt ihr. Das Changelog gibt es unter >>show more<<.

text (long)
Greed v2.3 has been released. Here's the full changelist:

-Fixed: Rare Accessed None
-Added: Key item name, "Punish TKs" setting, and "Mercy Spread" setting to the server browser's server settings list.
-Fixed: Bots that chose defense points long distances from the drop point would sometimes not shoot.
-Added: Key item throwing (console command "ThrowKeyItem")
-Added: Entries for "Move Own Coin Display", "Toggle Team Coin Display", and "Throw Key Item" in the Controls screen.
-Added: German and Spanish translations
-Fixed: When announcing loose items, sometimes bots would say a blank space instead of the item name.
-Fixed: Memory leak that might have caused problems in really long games.
-Added: Bots throw key items when defending, or when only have 1 and someone else is Greedy.
-Fixed: Bots with orders to follow and cover a human player will now try to score properly if they acquire enough items. -Fixed: F3 stats screen
-Added: Greed-related statistics to F3 stats screen
-Added: Mutator "[Greed] Singularity Cannon" - Replaces Superweapons with the Singularity Cannon, which sucks up key items and slaughters players.
-Changed: Superweapons now damage teammates regardless of Friendly Fire settings
-Fixed: If Mercy Spread, Score Limit, and Time Limit were all enabled, the bottom line of the scoreboard was a jumble of characters
-Fixed: If Friendly Fire was > 0 and Punish TKs was true, ALL kills would reduce team's score
-Fixed: (Team Greed only) Random drop points would be created on levels with drop points built in to them.

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