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Mods
| Deathball 1.4b erschienen
|
JeDiDrAko |
05.01.2003 |
text (short) Nachdem es einige Probleme mit der Version 1.4 der Deathball-Modifikation gab, ist heute die Version 1.4b veröffentlicht worden.
Außerdem startet die Liga demnächst, wer sich noch nicht angemeldet hat, sollte das jetzt nachholen.
Unter show more gibt es die komplette Liste der Änderungen in der V1.4b.
text (long) V1.4b
Gameplay:
-Shaking time reduced to 0.7 seconds (1.3s before)
-Shaking intensity reduced to half.
-Overpowered shots don't go that far off (12-20 degrees instead of 20-40)
-Passing fixed (due to a bug, passing was weaker in 1.4, this was not intended). Now it's even a bit stronger than in 1.3. (x1.35 in 1.3b; x1 in 1.4; x1.45 in 1.4b).
-Shoot cancel removed, it was causing more problems than helping the player.
Other:
-"Screech" sound when scoring is back (dunno why it was gone).
-Overtime fixed.
-Overtime /w Golden Goal fixed.
-Player trails after goal: Red trail pending between red and yellow, blue trail between blue and white. So they look hot and cold instead of........ghey.
-PPM change to PPH (points per hour)
-DB-November added again (left out by accident in 1.4)
-Spectators can see beacons now.
-Spectators can see the radar when looking from a player.
-',,,' when talking in playername now blinking faster.
-There should be no more "yellow balls" hanging around in the map.
//-Minimum time between teamchanges 10 seconds (this could be abused to respawn at own goal when you change the team 2 times).
-You can now use 'behindview 1' (3rd person) command in multiplayer.
-Some stuff fixed in DB-Chill
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related links:
Download Update@uXDownload Komplettversion@uXDeathballDB-Liga |
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