[ 3 / 26 users online ] - Mittwoch, 30. März 2016 - 17:00 
unrealEXTREME.de
» Home / Startseite
» Alte Startseite
» Forum
 
» Misc. / UX-Base
» Clans/Szene
» Unreal
» Unreal Tournament
» Unreal Tournament 2003
» Unreal Tournament 2004
» Unreal 2
» America's Army
» Devastation
» DukeNukem Forever
» Deus Ex 1/2
» Men of Valor
» Rune
» RS: Raven Shield
» Splinter Cell
» Tribes 3: Vengeance
» Tactical Operations
» XIII
 
login
    username:
    
    password:
    
 
    
 
lost password ?
register ?


latest news 
11.09: Ballistic Weapons...
06.10: Zombie Hunter Patch...
20.08: StarGate Modelshots...
14.08: Zombie Hunter drauss...
29.07: Zombie Hunter bald...

vote 

there is currently no vote running...

Werbung 


Partner 

unrealLegacy.de - Unreal Tournament 3 und mehr...



wayFINDER.de - Das SpieleSeitenVerzeichnis von Gamern fuer Gamer...

TO-Nation.de/com...



Bungie.de - Halo Universe

OpenLeague.de


Link us ;)) 

unrealEXTREME.de



 
news 
 » news
 » archive

UT2003 
 » Demo FAQ
 » Gegner
 » Maps
 » Mods
 » Multiplayer
 » Singleplayer
 » Story
 » UnrealEngine
 » Waffen
 » FAQ

community 
 » clanList
 » forum
 » guestbook
 » userlist
 » server

gallery 
 » overview
 » statistics

filewizard 
 » fileBASE
 » UT 2003

links 
 » UT 2003

staff 
 » impressum
 » datenschutz
 » contact

 


 news

Mods  Neue Teamfreeze Version erschienen   JeDiDrAko 19.12.2002
text (short)
Von der originellen Mod "TeamFreeze" für Unreal Tournament 2003 wurde heute eine neue Version veröffentlicht.
Diese beinhaltet viele Bugfixes und außerdem endlich "echten" Multiplayersupport.
Für Fans des TDM vielleicht eine Überlegung wert.

text (long)
Scripted a NullSoft Installer that writes Team Freeze default ini entries.
Added version number/mod name to the Game Rules menu.
Improved unfreezing trigger code for better touch and untouch detection.
Bots check for frozen players more frequently. Last unfrozen bot on team checks even more often for teammates to unfreeze.
Added supporting code for bots who are escorting a player to unfreeze that player if nearby.
Adrenaline awards for freezing/thawing/shattering. Freeze/Thaw = 5 points; Shatter = 10 points.
Real multiplayer network support!!
When playing online, shattered teams now respawn in player startspots (as opposed to being gibbed like in the single-player game), signifying a "new round."
Fixed the minigun-continues-to-fire-after-frozen bug.

[ back to the news ]
related links:
  • TeamFreeze
  • Download@ UX
  • comments


     comment error

    you have to be registered and loged in to write comments. if you lost your password click here.