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| TTM 2003 v1 erschienen!
|
JeDiDrAko |
18.11.2002 |
text (short) Von der im Vorfeld hochgelobten Mod "The Tournament Mod" ist heute die erste Version erschienen.
Diese Mod verbessert einiges im HUD, hellt die Playerskins auf, bringt eigene Treffersounds und mehr mit.
Die komplette Liste gibt es unter show more.
text (long) TTM2003 has some 'advanced' features, extending original gametypes. Here's a brief overview of'em.
a) HUD & scoreboard improvements. If this is enabled then all players have (i) on-HUD timer showing exactly the same time as scoreboard (F1) does, (ii) deaths count in TDM games, (iii) real time in scoreboard (useful for end-game screenshots).
b) Hit sounds. If hitsounds are enabled and you hit an enemy, you hit 'blang' sound. If you hit your teammate you hear another sound. There are 3 mode of hitsounds (i) disabled (by default) (ii) line-of-sight hitsounds -- player hear'em only if he sees opponent he hit (discourages flak spamming) and (iii) hitsounds everywhere
c) Bright skins. If brightskins are enabled, then default model is forced and everyone wears shiny blue or red skin. If playing DM games, everyone becomes blue. In team games (TDM, CTF, BR & DOM) red teams is red and blue is blue. NOTE: this feature acts a little bit weird when playing with bots, I hope to fix it later.
d) Weapon improvements. With this feature some weapons are centered. Linkgun shoots right from the center (not from right side), shockrifle's alternative projectile shots from center, same for lightning gun. NOTE: looks weird if you have your weapons centered and your weapon visible at the same time. Don't do it .
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related links:
The Tournament Mod |
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