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 news

Mods  Siege2k3 Version 102 Patch   lara 22.03.2004
text (short)
Zum Mod Siege2k3 wurde ein neuer kleiner Patch veröffentlicht. Unter SHOW MORE gibt es für alle die es interessiert noch den Changelog.

text (long)
quote:
Additions:
- New equipment: MedPack (20-40HPs for the price of 30SPs)
- New cheat: Batman = Get all equipment
- Added Control Capacity (a maximum amount of buildings)
- Added Build Areas (when activated, you can only build near basecores and outposts)
- Added effect when recharging at armory
- Added the cofigurable mutator 'Superweapons of Siege' which brings the new superweapons to standard ut
Changes:
- Changed cheat JohnRambo: Get all weapons
- Decreased healing-rate of Medic
- Protectors dont cause suicides anymore
- Protectors dont 'see' through structures anymore
- Protectors projectiles dont cause damage to friendly buildings anymore (even if ff is on)
- Protectors projectiles hit all friendlies (exept from protectors) now
- Changed range of protector (level 1,2=equal Outpost Distance; level 3=Outpost Distance*3)
- Structures get 200% damage while warping in
- Increased size of generator and its radius by 25%
- Doubled size of the Outposts area of influence
- Renewed Outposts sphere-effect
- Slightly renewed hiteffects of structures
- Removed Augmentation/changing abilities
- Changed HUD according to the new additions and removals
- Changed CommandoRifle to predict aim only for enemies
- Slightly changed effects of warpblade-shifting and berzerk-drugs Fixes:
- Fixed WarBanner not working correctly
- Fixed nuke-shakeview/flyaway-bug
- Fixed players stats/abilities incorrectly adjusted


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