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Allgemein
| Göttliche Veröffentlichung!
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lara |
18.10.2003 |
text (short) Die Betaversion vom Beat'em-Up Mod Godz für UT2k3 wurde nun wie angekündigt veröffentlicht. Wir werden im Laufe des Tages auch einen Mirror für den ca. 127 MB File für euch bereit stellen.
Update: So nun könnt ihr die UMOD Version hier bei uns downloaden.
text (long) Featureliste:
quote: Includes 2 new maps: GDM-ApployonTemple + GDM-Rav4
o Fixed 3rd Person Camera when certain characters are 'soaring'
o Bug fix: Got rid of ut2003 announcer
o Bug fix: replaced ut2003 base effects
o Revamped the Halo Attack
o Fighters will play a breakout animation when they break free of ahamkaara's clamp
o Removed Double Jumping + Up'ed Default Health to 150+
o Improved precaching of resources (skins, meshes)
o Added 'Blink'
o Improved the player selection tab
o Attacks can now remained fully charged
o Fixed animation problem (bots not playing melee animations)
o Fixed Ragdoll crash that occured when it was hit by a QiShock
o Fixed character animation blending issues
o Added new Grull fighter
o Added new Shiro model to replace Toshiro
o Added a ThrowableOffsetManager to GDM-Punishment
o Updated QiShock to briefly stun the player (doesn't mess up qi)
o Added Blur Effect when boost is on.
o Split off blocking controls to the 'B' key by default
o Split off melee actions to '1' attack key
o Increased Air Speed during boost
o Damage taken during a level up is ignored.
Fixes/Additions since Alpha 1.0:
o Enchanced Bot AI
o Improved the blocking controls (offline & online functionality)
o Replaced the background screens for the menus (settings & instant action)
o Fixed GDM-Revitalized's 'missing skybox' over the network bug
o Fixed HUD issues
o Fixed Accessed None caused by Overguard's Burning Inferno Attack in network games
o Fixed Accessed None caused by QiBlock in network games
o Camera switches to incorrect view if player levels up at the end of the match
o Added a custom web admin
o Starting a dedicated server from the menu does not use the godz ini files
o Fixed accessed none for the meteors
o Fixed the bio for the Qual
o Charge Up Effects sometimes get left behind in network games.
o Throwables do not work correctly for the client
o Raised the qi charge for Overguard's Solar Bomb
o Level Up Effect does not show up on the client in a network game
o GODZ now use the karma system when they die
o Improved Bot AI for Inferno
o Inferno Attack no longer damages godz that are blocking
o Increased the qi charge for Overguard's Burning Inferno attack
o Increased qi charge for Ahamkaara's Overload
o Reduced damage for rapid fire
o Ahamkaara's Clamp Attack must be aimed (auto homing has been turned off)
o Ahamkaara's Clamp can now be broken if victim activates their qi shield.
o Overhauled Overguard's Blizzard Attack |
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related links:
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