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Allgemein
| Dr. Sin Interview
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Doomh |
05.10.2002 |
text (short) Die Jungs von Unreal Playground haben ein Interview mit dem Anticheatspezi bei Epic, Dr. Sin geführt:
quote: UP: What areas of the UT engine did you see exploited and were these areas addressed during the final release of UT2k3 to prevent exploits? To what extent is the engine vulnerable because you want to leave it open for modders to customize it?
Dr. SiN: The largest area of the engine that was exploitable was uscript itself. Most of the cheats for UT were written in 100% script. This has been fixed for UT2K3 but you will understand if I don't go in to detail as to how.
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