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| Neues Unreal 2 Chatlog aufgetaucht
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JeDiDrAko |
31.01.2003 |
text (short) Kurz vor dem Deutschlandrelease am 7. Februar ist ein neues Chatlog auf Planetunreal.com erschienen. Hier ein Auszug:
quote: <Insomniak> We know "basic" netcode has been left in the game. In your opinion, how rough would it be for a mod team to put together some good Co-op ability?
<[GPG]Chris> insom: i answered this question on the forums once (the post with the "derelict ship" analogy). In three words, Really Stinking Difficult.
<[GPG]Chris> insom: note: not impossible, but very very tough
<[GPG]Chris> basically they'd have to work around the absence of up-to-date native replication information, and find some way to route all of the relevant single-player-only information (once they find it all, if that's even doable) through non-native unrealscript replication means. I'm not saying it can't be done, but it'd be a super hack from hell |
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