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News
| Interview: Unterschiede zwischen X-Box und PC Version
|
lara |
20.12.2002 |
text (short) Anlässlich des PC Demo Releases hat sich Gamespot Mathieu Ferland geschnappt und zu den Unterschieden zwischen der X-Box und PC Version befragt.
Unter show more gibt es einen kleinen Auszug.
text (long)
quote: GS: Are there any plans to make the game open to user modifications?
MF: Unfortunately, no. To make this game possible on the PC, we had to make some big modifications to the Unreal editor. The level creation, AI system, physics module, and lighting system are very complex and difficult to mix without losing the required consistency. We don't think tools are user-friendly enough at this point to consider the release of Splinter Cell editor. |
[ back to the news ] |
related links:
zum InterviewQuelle BeyondUnreal.com |
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