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DN: MP
| Patch auf Version 1.01
|
Dreadnought |
07.09.2002 |
text (short) Zu Duke Nukem: Manhattan Project ist jetzt der erste Patch auf Version 1.01 verfügbar. Alle Änderungen findet ihr unter >show more< . Downloaden könnt ihr euch das File beispielsweise bei 3dRealms, 3dGamer oder auf der offiziellen DN:MP-Site.
text (long)
- boss bar no longer lingers when its active as you load your game to somewhere else
- game now pauses correctly when ESC is hit during a respawn and again after play resumes
- all active maps now saved when game state saves, even if player is not within them.
- fixed glopp ray sometimes allowing you to shoot through thin walls
- some old resource load attempts cleaned up
- fixed a message error in end part screen
- TCP/IP protocol is no longer a necessary requirement to run the game
- AMD K6-2+ and K6-3+ crash on startup fixed
- OpenGL resolutions now properly queried for selection
- Memory hunk allocation made more robust
- Resource pack files now log their expected checksum when mounted
- removed some obsolete client variables
- ogg sound libraries moved to root install folder to avoid conflict with system folder
- some things cleaned up in the log file generation
- kill and secret counts adjusted
gator boss fixed so all nukes are dropped if you kill him in one large blast
- fixed the lasers so they save their state properly
- fixed quit screen so it won't interfere with save game dialog on shutdown
- fixed graphics options so the cancel button does not skip back further than necessary
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related links:
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