text (short) Auf PC.IGN.com findet ihr Teil 1 des Entwicklertagebuches zu Deus Ex 2: Invisible War. Es geht um die Story and Factions im Spiel und wer wäre hier besser geeignet Auskunft zu geben als Sheldon Pacotti, dem Lead Writer bei Ion Storm.
Nebenbei gibts auch frische Exclusiv-Screenshots zu bestaunen.quote: Since the game takes place twenty years after a worldwide economic catastrophe called the "Great Collapse," the factions represent groups that have differing ideas about how to rebuild civilization. Just as the player chose three possible fates for high capitalism at the end of Deus Ex, the player of Invisible War is considering how best to re-establish global society in a chaotic environment that makes almost any future possible. By the end of the game, four distinct alternatives will be open to the player, alternatives which will have been developed over the course of the entire game. |
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zum DiaryQuelle: VE3D.com |